Wednesday 30 March 2011

English Horror Movie Shuttle (2008)

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12.00 am. It is after midnight and two friends, Mel and Jules are at the airport after a holiday in Mexico. Looking forward to getting home, the board a shuttle that is heading downtown. Three other passengers are also on the shuttle including a nervous accountant and two frat boys, one of whom has been flirting with Jules. Soon after they begin the drive, they find themselves in broken down slums and deserted streets, with no idea of what is happening. Just as they think the worst has happened, things take a horrific and unexpected twist and suddenly everyone on board is battling for survival. Who will come out unscathed?

Tony Curran as the driver. Damn! He was good. What the director did was rather smart, he chose an actor who can seem nice and kind and then twist that advantage by turning him into the total opposite, his switch from one extreme to the other was flawless in approach. This is an actor who really pushed the limits to show his range and proved he is adept at acting. An actor I long to see even more of, on the screen.

also never hop on board an airport shuttle driven by a finger-severing, face-slashing, stone cold maniac who would take me to the most desolate part of the big city’s industrial neighborhood in the wee hours of the morning with the intent of doing God only knows what to me — but I could see how a group of teenagers would make that mistake.

However as expected there were some flaws I did find hard to overlook. Like why they didn't try anything sooner when the chance was ripe and they had a better chance of survival, the used cliché of the mobile phone not working it has been done often but this movie did not need it and yet taped it on like it would be a saving grace of the film and finally,

Making the bad guy seem unkillable, in FT13 it works because we suspend disbelief but for a movie that is rather set in motions that echo in our lives, it rather let the movie down very badly.

Tuesday 29 March 2011

Flash Point (2007) Movie Review

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Hong Kong Police Inspector Jun Ma (Donnie Yen) is a baaaaad man. How bad? When we first see him, he’s gotten news that a suspect he has been looking for has resurfaced in a gym. Ma proceeds over to the gym, gets in the ring with the suspect, and beats the living Jesus out of him after verbally relating his joy that the chump has finally resurfaced. Later, after he is reprimanded by his superiors for excessive force, a list of complaints that is an arm long, he demands an ending to the proceedings, before chiding them for wasting an hour of his time. This results in his demotion to the police force’s music department. Mind you, not that that’s going to stop him.

The plot, such as it is, follows Yen’s Jun Ma and his partner, Wilson (Louis Koo) as they go after a trio of vicious Vietnamese gangsters who are also brothers. Wilson has gotten in good with the baddies, and when we first meet him, Wilson further strengthens his street cred by throwing a bottle of wine in Ma’s face. As the case against the brothers are slowly created, Wilson realizes that his position within the organization is a precarious one, especially when the Vietnamese begins a war with the Hong Kong Triad, as well as their own benefactors. And as we all know from all our years of watching Hong Kong movies about undercover cops, bad things tend to happen to them. Sorry, Wilson, it was nice knowing ya, chum.
Flash Point (2007) Movie Review Latest English Movies Review

Sucker Punch (2011) Movie Review

Image Hosted by ImageShack.usSucker Punch is Snyder's barely legal wet dream. It's a film with the vision of a teen boy excited by the Victoria's Secret catalog and confused by his burgeoning sexuality. I would take this even farther but there's still a lot to get to.

Set during the 1950s, Sucker Punch centers on a girl we'll come to know as Babydoll (Emily Browning) following the accidental death of her younger sister whom she was trying to save from their step father's sexual advances. In an attempt to hide what really happened, Babydoll's step father commits her to a mental hospital and pays off an orderly (Oscar Isaac) to expedite a lobotomy. But before that can happen, she slips in and out of one imagined reality into the next where she and her new found friends attempt to escape the confines of the institution holding them captive.

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This Shutter Island scenario is only the start as reality gives way to layered imagination. We're not talking all out Inception here, but what we first see as a mental hospital gives way to a '50s nightclub and Babydoll is no longer a patient, but one of several lingerie-clad hookers dancing for dollars.

Joining Babydoll are Rocket (Jena Malone), Blondie (Vanessa Hudgens), Amber (Jamie Chung) and Sweet Pea (Abbie Cornish). Equipped with names you'd give a child if you wanted their career paths to end in the arms of Ron Jeremy, this fist of softcore fury teams up to break out.

With the story before you, understand the set up is by no means the problem with this film. Described by Snyder as "Alice in Wonderland with machine guns," it's actually the seed for a potentially fun story. It's just too bad this seed grows into a weed. Lacking in any kind of valuable sustenance all you want to do is kill it.



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The majority of the film's dialogue, though, belongs to Carla Gugino as the hospital's head psychologist and Oscar Isaac as not only a hospital orderly in the real world, but the equivalent of a pimp in the imagined one. Then there's Scott Glenn (The Right Stuff) as he channels David Carradine's Kill Bill persona as Babydoll's dreamworld guide known only as Wise Man. Glenn is given the distinguishable duty of delivering such clever battle cries as, "Don't ever write a check with your mouth you can't cash with your ass

World Cup 2011 Jokes

Iss baar to world cup ka ajeeb he maza aa raha hai…!!
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Q K Pakistan semi final khailney Susraal ja raha hai.

Tip for All Girls

Howto Know if its true LOVE.

on wednesday. if your guy pends the entire day with you, instead of watching the World Cup Match....

 

Marry Him......... :)

 

 

 

SMS Joke form soni

Lahore

Saturday 26 March 2011

Lesson from 3 Idiots

Teacher: '3 idiots' film dehknay k bad ap ko kya lesson mila?
Pappu: miss yehi k..Enginering prh kr b medical ki bachi pasai ja skti hai:-D

Miss: shut up,& get out.
Bublo:mis me btaon..?
Miss: very good.bato..
Bablo: mis colg k 1st dy Undrwear zaror phna chaye:-D

Miss: u also get out.
Shamo:mis me btaon..?
Miss:i think u r brilint studnt..tm sahi bto gy..

Shamo:mis doctr k elawa enginier b delivery kr skta hai.:-D:-D
Miss: u also get out.

GUDU:Mis me btaon.MIS:HAN BTAO.

GUDU:FRENCH KISS ME NAK BEECH ME NHE ATI.;-)

Yu Mat Kheench Tu Mujhe Apni Taraf Sanam

Boy Apni Girlfriend Se:-
Yu Mat Kheench Tu Mujhe Apni Taraf Sanam..
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Branded T-Shirt hai..
Phat Gayi to Bahut Pitegi, Maa kasam..!!

Crysis 2 Review



Review:-

Crysis 2 has to live up to a high standard. Not only did the original Crysis pack a lot of high-quality action into its good-sized campaign, but its stunningly authentic rendering of lush jungle vistas set the graphical standard by which all modern shooters are judged. Fortunately, this sequel does an admirable job of living up to the original's reputation of sheer technical prowess. It doesn't feature all the visual bells and whistles you might expect in a game from a developer known for pushing the limits of modern hardware. But, this sequel still looks amazing, and it plays that way too. The jungle is now of the urban variety--New York City to be precise. You make your way through office buildings, across crumbling bridges, and around broad city squares, where robotic aliens infest hallways and swarm across rooftops. Large environments give you room to maneuver and grant you freedom to approach battle in a number of ways, which makes Crysis 2 a great alternative to the plethora of first-person shooters that usher you down corridors on your way to the next action movie set piece.

Crysis 2 does an excellent job of portraying a city under siege without indulging in constant action-film cutaways. There is still plenty of cinematic excess here, though it's delivered organically. Yes, there are a few scripted moments in which you are more of an observer than a participant; and, yes, you might be able to hold a key to peer at the imposing alien structure towering in the distance. But rather than wrest control away from you to highlight every falling skyscraper, collapsing passageway, and hovering alien ship, Crysis 2 allows these events to simply happen. And, because they are often so momentous, your attention is drawn to them. The few occasions when the game stops to consider how the average citizen might be affected by an alien invasion lend humanity to your militaristic actions. Familiar landmarks are defaced, lay in ruin, or explode as you watch. There's an eerie contrast between the untouched trees of Central Park swaying in the wind and the rubble stretching behind them. The visual design eschews artistic flair in favor of authenticity, and it mostly succeeds at providing a frightening real-world backdrop for large-scale shoot-outs.

If you appreciated Crysis as a technical benchmark, as well as an excellent shooter, you might be surprised by Crysis 2's more modest menu options. There are a few preset graphics options (high, very high, and extreme), but the menu doesn't allow you to tweak antialiasing settings and such, as you would expect in the sequel to the highly customizable Crysis. (You can adjust these settings by entering certain console commands, but that is not an acceptable alternative to built-in menu options.) Furthermore, the game does not support DirectX 11, so you won't see the advanced lighting techniques here that you see in games like Metro 2033 and Dirt 2. But to pick these nits with much vigor would be unfair to one of the best-looking games in recent times. Crysis 2 looks stunning, runs smoothly on even modest systems, and suffers from few obvious bugs and glitches.

It's a shame that it takes an hour or two of nondescript FPS action before you get to see the spectacular devastation. In fact, if you haven't played the original Crysis, the first stretch of the sequel might make you wonder why it is so beloved. You spend the early going pitted against relatively dumb human enemies who run past you towards some distant cover spot but fail to shoot, stand around staring straight ahead, and otherwise act as if they don't know you are pumping them full of lead. Later on, you catch friendlies and aliens standing around together, looking like they might be enjoying each other's company. Aliens and humans alike crash into objects and then just run in place rather than go around them or leap over. Other times, the invading ETs get confused when trying to leap to higher vantage points and make it easy to turn them to alien goo. The AI simply isn't good, and its mediocrity stands out all the more against the otherwise convincing climate.

Fortunately, the AI is an infrequent concern once the invasion is in full swing and you're surrounded by dozens of foes roaming the maps and surrounding you. The aliens come in a few varieties. Some armored creatures might pounce on you and knock you off your feet or fire energy bolts at you. Many of them hop onto ledges and rooftops to gain higher ground. Miniboss types pummel you with rockets and are tough to bring down without a C4 charge or a few rockets. Crysis 2 offers a nice challenge, particularly in its second half; some of those aliens soak up a lot of bullets before going down. You get an array of military-grade weapons, and you can tailor them with different sights (reflex sights, for example) and other enhancements (say, a silencer). You also collect the glitter that dead aliens leave behind (called nano catalyst) and use it to upgrade your nanosuit. For example, you can improve your suit's energy regeneration, or you can unlock a fun ground-pound ability. The suit works a bit differently than it did in the original Crysis. For instance, you no longer activate power mode to jump to higher levels; you just hold down the jump key. Rather than activate speed mode, you sprint.

Danderous Kitty

[caption id="attachment_562" align="aligncenter" width="416" caption="I WON'T LEAVE YOUR NOSE UNTIL YOU ACCEPT DEFEAT"][/caption]

Wednesday 23 March 2011

THE SPREE PENDANT Nixon Watches



Movement: 2 hand Japanese quartz Case: Custom 30 meter stainless steel with hardened mineral crystal and enamel filled case back. 33mm diameter. Band: Custom one-size stainless steel with clasp.

 

Nixon SPREE PENDANT

THE TESSA Nixon's Women's Watches



Movement: 3 hand Swiss quartz with date Case: Custom 30 meter stainless steel with hardened mineral crystal and real diamond inset on crown. 35mm diameter. Band: Custom solid stainless steel with butterfly clasp. 13mm wide.

 

Best Wrinkle Cream LifeCell Review

The human eye cannot see a wrinkle. What the eye sees is actually the shadow made by the wrinkle.  So, once natural light is bounced into a wrinkle, its shadow appears almost invisible. LifeCell contains light-reflecting micro-technology. So when you use LifeCell there are virtually no shadows to see. This effect will last until you wash your face. But, smooth, youthful-looking, baby-soft-skin doesn’t wash off once you remove LifeCell. In addition, LifeCell works to reduce the appearance of wrinkles over 4 to 6 weeks and… helps prevent the appearance of future wrinkles.st fighting wrinkles.

Most of the research on these independent isolates has been conducted by Harvard, Yale, Cornell and Oxford University's medical departments. In fact, one of the anti-aging ingredients in LifeCell is a precursor to a Nobel Prize-winning molecule that does absolute miracles to your skin.


  • Dramatically improves appearance of photo-damaged skin

  • Protects skin from future signs of aging

  • Revitalizing your skin

  • Eliminating appearance of lines and wrinkles

  • Improving skin's firmness and elasticity

  • Removes the appearance of unsightly "crow's feet"

  • Dramatically makes your lips look plumped up and provocatively pouty

  • Diminishes and bleaches the appearance of age-spots


 

Sath

"Everyday"

"Everytime"

"Everywhre"

"I m not be with you....!!!

But

"My thinking....!!!

"My care...!!!

"My msg's ....!!!

"My prayers , &

"My Lovely wishes  are

"Always

"With you.....!!!!!

Horror Movie Dread (2009) Review



Director:


Anthony DiBlasi



Writers:


Anthony DiBlasi (screenplay), Clive Barker (short story "Dread")



Stars:



Jackson Rathbone, Shaun Evans and Hanne Steen


Dread is a horror movie based on a story written by horror master Clive Barker. It is directed by Anthony DiBlasi and it stars Jackson Rathbone and Shaun Evans.

The begins with a student called Stephen Grace(Rathbone) who meets a guy called Quaid(Evans). Stephen is at college and they being to chat about fear and it seems that Quaid is very interested in what makes people afraid. Quaid is an artist and he asks Stephen to conduct a study of fear and what causes people to be terrified. Stephen agrees to do the study with him for his college course. Stephen has a female friend called Abby(Laura Donnelly) who has a gigantic birth mark covering half of her face and body. She likes Stephen. Stephen asks a classmate of his called Cheryl(Hanne Steen) to help him on his study. They get on very well together. Stephen and Cheryl find out that Quaid's parents were murdered by a man in his house and he witnessed it. He is still afrad that the killer will find him. We find out that Cheryl was abused by her dad and that she still feels scared by that when she smells meat as her dad used to work in an abattoir and she could smell it on his hands.

The outcast cinema student, Stephen Grace, does not drive cars due to the trauma of losing his brother in a car accident. He befriends, Quaid, who since the age of 6 has experienced dreadful nightmares and daydreams about the death of his parents. Quaid proposes they research about each one's innermost fear. Stephen sees the chance of developing an original thesis for college and invites his friend, Cheryl, to work with them. Among the interviewees, Stephen talks to his colleague, Abby who works with him in the library. Abby has a complex about the way she looks. When the work is almost complete, Quaid has an outburst at one interviewee's and ends up destroying the camera and editing equipment. Stephen begins to re-evaluate the situation.

Tuesday 22 March 2011

Seven things in Examination Hall

Seven things Girls do in an Examination Hall:

  1. 1.write

    2.tuck da hair behind ears.

    3.again write

    4.change da empty refil

    5.again write

    6.ask for xtra sheet

    7.again keep writin.

    Seven things boyz do in an Examination Hall

    1.Count the number of girls

    2.Check out the young lady supervisor

    3.Draw sum modern art on the back of the question paper

    4.Revising the location of chits in the pockets

    5.Seeing the brand name of the pen

    6.Regreting wasting the last night, studying

    7.Deciding the chapters to be put in option for the next exam...

A wife asked her husband to describe her

He said, 'You're A, B, C, D, E, F, G, H, I, J, K'. She said, 'What does that mean?' He said Adorable, Beautiful, Cute, Delightful, Elegant, Foxy, Gorgeous, Hot'.

She said, 'Oh that's so lovely.

What about I, J, K?'

He said-- I'm Just Kidding :)

Facebook Sms



A Man Joined FACEBOOK

His Son Wrote On

His Wall

“WTF Dad”

Man Replied: what does WTF mean?

Son Replied: “Welcome To Facebook

Cool sms, Social sms, latest sms

I can see you in my hands.

I can see you in my hand.
When ever I join them for prayer,
your face is one of those
who live in my hear.
Bzoz our relation is from
heart to heart not sms to sms

I dream about you evey night

I dream about you evey night
I shiver when your in sight
I long to hold you close n tight
I wanna be there with all my might
I m just hoping I’m the girl whos right

Monday 21 March 2011

Nail Beauty Tips For Girls

Many people neglect small areas of body such as nails. That is entirely wrong as they are among the indicators of healthy skin and iron reserves in the body. Young girls need to care more for their beauty. Majority of them have scarce amount of knowledge and information about nail care and tips. Here are given a few important advices for girls to have nails in perfect shape and condition:



Keep your nails clean and washed all the time. To remove stains soak your nails in a cup of water with a tablespoon of lemon juice. It will add the shine as well. Alternately massage the nails with cotton dipped in freshly squeezed lemon juice. Wash after 5 to 10 minutes. With the regular use of this remedy the nails will become shiny and strong.


Nail Beauty Tips For Girls



Dipping nails in warm mustard oil for 10 minutes and gradually rubbing the surface to make the blood circulation can make them healthy and strong provided the massage is done on regular basis.

To make the soft nails harder, immerse nails in olive oil for 20 minutes on alternate days.



  • Diet



Iron rich diet is essential for healthy nails. Eat beet root regularly as they are rich in vitamin D and calcium. Milk, cheese, yogurt and other calcium rich foods should be taken in abundance. Drink plenty of water and fluids. Avoid alcohol, tobacco and process foods.



  • Keep Covered



In summers and winters wear gloves or mittens especially outdoors to protect hands and nails from any damage.  While chopping vegetables and washing clothes it is better to wear disposable gloves. Excessive contact with detergent soaps is too harmful for nails. Don’t soak your nails for longer periods in alkaline solution as it may cause irritation and chronic infection.



  • Avoid Dyes



It is wise to protect the nails from artificial dyes and low quality or excessive use of nail colors as they can make them lose natural pinkness and shine.



  • Trim



Cut your nails once in a week with a nail clipper as the elongated area traps dirt inside that is harmful for health. Use filer and buffer afterwards to give a beautiful finishing.

Like other areas pay attention to nails as well. They beautify and protect your fingers.

Bridal Make-up Tips

Wedding day is the most memorable and cherished day of one’s life. It is essential to get makeup perfectly flawless by a renowned beautician. Here are some useful tips related to it.



Get Facials

Never get facial a day before the wedding or at that day. Likewise pluck or wax eyebrows at least two days before the occasion

Don’t use alpha hydroxy or retin A cream a day before the wedding.



Cleanse

Before putting makeup the skin must be prepared by deeply cleansing and then moisturizing it 15 to 20 minutes before applying base.

Use concealar in very small amount, it can highlight the part of face it is heavily applied.

The shade of the foundation and concealer should be similar.



Base



Apply foundation according to the tone of the skin. Don’t skip the neck, arms and feet. For oily skin use water based formula and dab gently with a loose powder to absorb extra oil and enhance its staying power. Use pigmented cream foundation then apply powder base over it.

Blusher

Powder based blush is the most suitable of all. Ask the bride to smile then cover the area that naturally blushes. Keep it light otherwise it will look too artificial.

Light contouring of nose and face line is necessary. It should be done with the shades of browns not pinks.

Lipstick



Avoid using gloss. Use lipstick that lasts and is perfectly matched with the shades of the dress. For neutral colored outfit pink or red is appropriate. Dab talcum powder over the lipstick then apply another layer of it to make it more resistant. It is wise to apply with a brush and merge the outline with it. Blend two shades to have the required color tone. Use balm, lacquer or a primer on lips before applying lip color.

Lipliner should be similar in color with the lipstick or it will look a bit awkward.

Follow the natural lip outline. Do not apply beyond that it looks so ugly and untidy.





Eye-Makeup

This is the most important area. Use light base over eye lids. Matching eye shadows with the dress color or motif look stunningly attractive. For brides it is heavy with two or more shades.

Apply eye liner black or colored as the requirement.

Use extended lash mascara. Let it dry then apply another coating to enhance the lashes. Mascara gel that is transparent can be a good alternate to black mascara if there is a strong chance of that leaving spots over the eye lids or below the eyes.

I hope these handy tips will certainly help a great deal in having a perfect makeup experience. Moreover, seek assistance from a makeup expert and do some internet surfing to get extra information.

Have a great time!

Mehndi Designs

New and Latest Design All Credit OF these images are Goes who they made with very hard work we just share all collection with yours.. we are shares all the images from flickers gallery for more collection you may go to flicker.com

Mehandi Designs

Mehandi Designs



Mehandi Designs

Mehandi Designs

Mehandi Designs







































MehandiiMehandii


Mehandi for LegsMehandi for Legs


foot Beautyfoot Beauty



baby showerbaby shower



footsiesfootsies



bridal mehndi feetbridal mehndi feet


Simple Feet Style

Saturday 19 March 2011

Wednesday 16 March 2011

changes detailed

Who was there: A massive panel of ArenaNet employees, including lead content designer Colin Johanson, game designer Jon Peters, community manager Regina Buenaobra, senior vice president Randy Price, lore designer Jeff Grubb, and more.

What they said: The Guild Wars 2 panel spoke to a packed house at this year's Penny Arcade Expo East. An extensive trailer for the game preceded the discussion and highlighted several of the talking points to be covered, including the game's active combat and the focus on player choice. When the trailer finished, the room erupted into thunderous applause.

After the audience had quieted down, Johanson spoke first. He had three key points to knock out of the way. First, is Guild Wars 2 going to be a "true" massively multiplayer online role-playing game? The answer was "yes," GW2 will be one giant, persistent world. Second, will there be jumping in GW2? Again, the answer was "yes," which was met with an excited round of applause. Third, will GW2 have a monthly subscription fee? This time, the answer was "no," which received even more applause than before, plus a little cheering.

With that out of the way, Johanson turned the conversation to how GW2 will be innovating on its predecessor, including the player's personal story, dynamic events, and combat. Beginning with personal story, Johanson stated that the team at ArenaNet has attempted to get players more invested in their characters by creating numerous branching paths in the story. The choices that can be made have tremendous consequences, including altering a character's unique home city. All of a player's actions will also be logged in a player journal, which the player can review to see past achievements.

Next, he spoke about the changes to how quests will be structured in GW2. The traditional setup of collecting a quest, completing it, and then retrieving a reward has been completely reimagined. Now, the world of GW2 will be populated by numerous dynamic quests--quests that are ongoing for the player to discover. The example given was of a pack of savage centaurs terrorizing the countryside. Players will battle these beasts for control of a settlement. Anyone can jump in once the fighting starts, and the event will scale according to how many "active players" are present.

If the players lose the battle with the centaurs, then they lose the use of that settlement. This marks the beginning of a quest chain and advances the scenario to the next level. Now, the centaurs have a foothold and will attempt to reinforce it by collecting wood from the forest. The players can engage them again in the woods, and whether they win or lose the chain will advance in another direction. This constant splitting of the chain means that once the chain resets, the content that can be experienced could be completely different.

Johanson then transitioned into his third point: combat and its focus on teamwork and active participation. One of the base rules of the game, he explained, was that rewards and experience are shared among those who participate in a fight; the player should always feel excited to see another player rushing over to help. For the combat specifics, Johanson turned the microphone over to Peters who explained that in GW2, they didn't want to pigeonhole characters into specific roles, such as tank, damage per second, or healer. Instead, no matter what the class, they want players to be switching between roles in combat on the fly.

Before handing the discussion off to the audience for a question-and-answer session, the panel loaded up a skills compilation video, which highlighted the abilities of the recently announced thief class. The video included snippets from five different thieves, including some who used high-explosive projectiles and others who preferred to teleport in and out of melee (or turn completely invisible).

The Q&A session began after that. One early question started a discussion about the recorded character audio in the game. Peters revealed that there are about 400 lines of dialogue for every player in GW2. "We've recorded over 60 feature films worth of dialog for Guild Wars 2," he added.

Two other attendees asked about the specifics of the dynamic events. From the ensuing banter, it was revealed that there are more than 1,000 of these scripted events throughout the world of Guild Wars 2, and while they are ongoing, players shouldn't see the events play out the same way every time. Grubb also mentioned that the rewards for these events are tiered based on participation and that players don't have to participate in the whole event to get a reward (but it helps).

The next person asked about how the developers were going to keep Guild Wars 2 interesting for those who complete its end-game content. Johanson jumped on this one and launched into an explanation of the five-man dungeons, each having two modes: a story mode and a repeatable mode. He also mentioned the numerous minigames available and all of the different player-versus-player options. In GW2, PVP battles will run the gamut from five-on-five skirmishes to massive world-versus-world events where three game servers are pitted against each other in one massive battle royal.

Another question shifted the discussion to how the game's AI accommodates mixed-level groups in dynamic events. The panel took this opportunity to introduce GW2's side-kicking system. If a player has a high-level character who has gone back into low-level territory, that player will be side-kicked down to the appropriate level for that content. This will allow players to adventure with those of a lower level without having to create an entirely new character. In addition, high-level characters can side-kick friends up in level so that they can adventure together in the later areas of the game.

The panel then discussed the inclusion of the jump and swim abilities, as well as possibilities opened up for designing maps. One participant asked about navigational aids for players who need more direction. Johanson responded with an explanation of GW2's scouts. These scouts will highlight areas on the map where players can go and help people, and when finished, there is typically a dynamic event nearby.

The next question was about ArenaNet's plans for future content for GW2. Price spoke up and pointed out that even though the original Guild Wars is almost six years old, the team just sent out a major content release last week. "It's inevitable that you'll see new events out there [in Guild Wars 2] over time."

The panel then talked about how the game's AI will accommodate players who enter a dynamic event and either do not participate or participate very little. In brief, it knows if a player is helping or not and will scale accordingly. Then, the question of auction houses and their inclusion in GW2 came up. Peters addressed this, saying that there will be marketplaces where players can post advertisements for items they want to sell or items they want to buy.

Quote: "The human city has a perpetual bar brawl you can jump into at any time."--Johanson on the minigames in Guild Wars 2.

Takeaway: Guild Wars 2 looks as if it's really coming into its own and drawing a hard distinction between itself and the countless other MMOGs out there. A world driven completely by dynamic quests is an ambitious goal, and it's exciting to see if ArenaNet can pull it off. The packed house brought plenty of energy to the discussion and made sure to slip in a few jabs about a certain online competitor. Guild Wars 2 still doesn't have an official release date, but the team hopes to see the title released sometime this year.